<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Review: Fracture (Xbox 360)</title>
	<atom:link href="http://www.teamteabag.com/2008/11/03/fracture-xbox-360-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.teamteabag.com/2008/11/03/fracture-xbox-360-review/</link>
	<description>Gaming, Technology, and Gadget News, Reviews, and Previews.</description>
	<lastBuildDate>Mon, 08 Mar 2010 19:33:49 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Tigervamp</title>
		<link>http://www.teamteabag.com/2008/11/03/fracture-xbox-360-review/comment-page-1/#comment-12626</link>
		<dc:creator>Tigervamp</dc:creator>
		<pubDate>Mon, 03 Nov 2008 19:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.teamteabag.com/?p=3899#comment-12626</guid>
		<description>I won&#039;t normally mention a demo in a review unless the demo is terrible and the full game is great or vice versa.

A perfect example of this is Chromehounds - horrible demo, one of the worst I&#039;ve played, and yet I&#039;d recommend the game purely based on how much fun I had with it online.

With Fracture, well, I hated the demo and to be perfectly honest with you, you&#039;re right not to buy the game, you&#039;d be better off playing the demo through to completion around 30 times and you&#039;ll have a decent representation of the game.

There are plenty of fine examples of science fiction out there which the developers should have ripped off because the end result would have been far more enjoyable.</description>
		<content:encoded><![CDATA[<p>I won&#8217;t normally mention a demo in a review unless the demo is terrible and the full game is great or vice versa.</p>
<p>A perfect example of this is Chromehounds &#8211; horrible demo, one of the worst I&#8217;ve played, and yet I&#8217;d recommend the game purely based on how much fun I had with it online.</p>
<p>With Fracture, well, I hated the demo and to be perfectly honest with you, you&#8217;re right not to buy the game, you&#8217;d be better off playing the demo through to completion around 30 times and you&#8217;ll have a decent representation of the game.</p>
<p>There are plenty of fine examples of science fiction out there which the developers should have ripped off because the end result would have been far more enjoyable.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sheridan</title>
		<link>http://www.teamteabag.com/2008/11/03/fracture-xbox-360-review/comment-page-1/#comment-12623</link>
		<dc:creator>Sheridan</dc:creator>
		<pubDate>Mon, 03 Nov 2008 18:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.teamteabag.com/?p=3899#comment-12623</guid>
		<description>Yeah, I played the demo and found myself pretty bored from the off. It wasn&#039;t quite a 3/10, but I wouldn&#039;t buy it.</description>
		<content:encoded><![CDATA[<p>Yeah, I played the demo and found myself pretty bored from the off. It wasn&#8217;t quite a 3/10, but I wouldn&#8217;t buy it.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
